Video games, oppression, and unintended consequences

I hadn’t known this: Video-game consoles have been illegal in China since 2000.

The reason is a good lesson in the law of unintended consequences. According to, “the government thought [the ban] was the best way to protect Chinese youth from wasting their minds on video games.” The effect was to push youths into on-line gaming instead. That’s World of Warcraft and the like, which we all know are hardly addictive at all. Oops.

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